About me

My name is Tom Baas, I’m a Game Designer from the Netherlands with a great eye for detail and a fiery passion for creating deep player mechanics. I am currently employed as a Junior Game Designer at Massive Entertainment

In my spare time, I enjoy working on game projects and aim to further develop my understanding of game development as a creative endeavour. I am always attempting to push the boundaries of my current skillset and see myself as a craftsman of this profession. I’m currently working on a project about using dual grappling hooks in a procedurally generated level.

Professional Skills

  • Visual Scripting & Scripting (Unreal, Snowdrop, Godot)
  • Prototyping
  • Design Investigation and Research
  • Playtesting & Rapid iteration
  • Design Documentation
  • Tech Animation
  • Animation
  • Scrum & Agile Process
  • Basic Rigging
  • Basic Modeling

Software Skills

  • Unreal Engine
  • Snowdrop Engine
  • Godot Engine
  • Blender
  • Jira
  • Perforce
  • Microsoft Teams
  • Microsoft Office
  • Confluence
  • Miro