About me

My name is Tom Baas, I’m a Technical Game Designer from the Netherlands with 4 years of experience in Unreal Engine. I am currently at Breda University of Applied Sciences where I study Design and Production.

I focus on Technical Game Design and have been known to thoroughly analyze and conceptualize design with sound reasoning. I’m able to facilitate this with a strong technical toolset, which includes visual scripting, rapid prototyping, documentation,3D animationbasic 3D modeling and rigging. These skills allow me to hold a high standard of work, while also allowing me to communicate easily with the other departments.

I greatly value responsibility and am able to work independently and take ownership over my own work and features. I personally believe that acountability and ownership are vital to any team-oriented creative project.

Professional Skills

  • Prototyping
  • Research
  • Playtesting & Rapid iteration
  • Design Documentation
  • Scrum & Agile Process
  • Visual Scripting & Scripting
  • 3D Animation
  • Basic Rigging
  • Basic 3D Modeling

Software Skills

  • Unreal Engine
  • Godot Engine
  • Blender
  • Jira
  • Perforce
  • Microsoft Teams
  • Microsoft Office
  • Confluence
  • Miro