About me
Game Design Professional with a passion for creating advanced game mechanics that allow for limitless player enjoyment and exploration.
- Dutch
- Utrecht, Netherlands
Main Projects
Avatar: From The Ashes (2025)
Junior Game Designer
From The Ashes is the third DLC of Avatar: Frontiers of Pandora. A first-person, action-adventure open-world FPS game. It promises an all new Third-person perspective, new combat mechanics, epic boss fights and a ravaged new world to explore.
Project Information
- Project Scale: AAA
- Genre: Open world Action-Adventure FPS
- Consoles: Playstation, Xbox & PC
- Duration: 12 Months, Shipped
- Location: Malmö, Sweden
Responsibility Highlights
- Performed the role of feature owner for multiple new and old features.
- Designed and implemented a new pickup weapon called the heavy machinegun.
- Overhauled throwing mechanics and designed, and prototyped three new grenade types
- Supported in the development of the new third-person perspective.
Atan (2023-2024)
Technical Game Designer, Team Lead
Atan is a third-person action-adventure game where you scale a colossal creature that is holding up the sky, and discover the giant is dying.
Project Information
- Project Type: Student
- Team Size: ~35
- Genre: Adventure
- Platform: Steam
- Timeframe: ~24 Weeks
Responsibility Highlights
- Designed and built player mechanics such as a Bow and Arrow, Climbing stamina and leaping.
- Lead a team of 35~ developers.
- Designed and built the Camera system.
- Created all functionality on an existing C++ character backend.
- BAFTA Student Awards 2025 - Best Student Game Winner
- BUAS (In-house) - Won Y3 Best Design, Best Art & Best Overall Awards. 2024
- On Steam with "Very Positive Reviews" (93%)
Viking Hiking (2023)
Technical Game Designer
Viking Hiking is a cheerful 3D Platformer. Join Bøf on his adventure to reach Valhalla. Jump, dash and use the horn as you explore a lush but challenging island!
Project Information
- Project Type: Student
- Team Size: 20
- Genre: 3D Platformer
- Platform: Steam
- Timeframe: ~10 Weeks
Responsibility Highlights
- Built an finite movement state machine.
- Built a custom walking movement.
- Made multiple modular jump mechanics.
- Implemented a responsive ledge climb.
- Was responsible for the entirety of the 3C’s design.
- Dutch Game Awards - Nominated for "Best Student Game" 2023
- BUAS (In-house) - Won Y2 Industry, Best Design, Best Art & Best Overall Awards. 2023
- On Steam with "Very Positive Reviews" (85%)
Looking for more of my work? Please check out my project archive.