About me
My name is Tom Baas, I’m a Game Designer from the Netherlands with 4+ years of experience in Unreal Engine. I am currently in Malmö, Sweden as Junior Game Designer Intern at Massive Entertainment.
I’m passionate about game development and enjoy every step of the creative process. In my pastime I like exploring ideas and concepts. I practice and attempt to further develop my skills. I’m currently working on a project about using dual grappling hooks in a procedurally generated level.
Professional Skills
- Visual Scripting & Scripting
- Prototyping
- Research
- Tech Animation
- Playtesting & Rapid iteration
- Design Documentation
- Scrum & Agile Process
- Animation
- Basic Rigging
- Basic Modeling
Software Skills
- Unreal Engine
- Snowdrop Engine
- Godot Engine
- Blender
- Jira
- Perforce
- Microsoft Teams
- Microsoft Office
- Confluence
- Miro